The Legend of Mythann: Reborn

Of Dragons and Demons
  • The PCs decided to head towards the settlements on their way to Citadom
  • Came across a large town, a hub of the infamous Festival of Blood commemorating Praxus’ rise to power
  • Asked around to find out about the festivities
  • Learned of gladiatorial games, a feast, and an ancient Veil temple outside of town
  • Samos went to the games to slaughter some goblins
  • Alida began scrying each day to learn more about Praxus and his mistress
  • Rehia mingled with the nobility to learn more
  • Through scrying, Alida learned that Praxus’ mistress, Kyrora had secrets of her own
  • She witnessed her writing letters to her father about a plot against Praxus
  • She saw her speaking of the great final offensive for Galmion, and of a site of power in the Rukane capital which would allow her to open the Veilgate and be reunited with her father
  • At the feast, the PCs ran into an old “friend”—Ruben Regale, now promoted to a commander
  • He urged the PCs to leave, and expressed that although he was ashamed of his actions he did not regret them
  • Ruben agreed to meet the PCs at the Twisted Tongue gambling den after the feast
  • All of the PCs heard a “voice” in their heads, calling itself “the last King ”/wikis/galmion" class=“wiki-page-link”> Galmion would ever need."
  • The voice knew of their past in Mountainroot, and of their intentions in Galmion
  • Kyrora and Praxus made an appearance before the crowd, but made no move to expose them
  • Rehia met a foolish young noble, who might be able to grant passage into Citadom
  • The PCs met with Ruben after the feast, and he explained more about Praxus and Kyrora
  • Both of them rose to power with little royal blood
  • Neither has ever betrayed the other
  • Ruben had seen many “successful” assassination attempts on Praxus, but the man survived each one despite impossible injuries
  • He spoke of dragon commanders on both sides, particularly Kelset, a Black Drake and Tevalien, a Gold Drake
  • Both would have a right to the throne if Praxus were ousted
  • Rehia started a bar fight, which led to a quick retreat from the gambling den
  • Rehia wanted to stay out on the town, but Jordax forcefully “persuaded” her to stay
  • Ivy delivered her report back to to Alida, stating that she had led an assassination attempt in Praxus’ early days as Emperor, but was unsuccessful
  • She would continue to have eyes and ears open in the city
  • She offered to sneak in anyone who couldn’t enter by the front door
  • Captain Drake had also learned of the dragon commanders eligible for the throne
  • It was decided that he would lead a team to Rukan to meet with Tevalien
  • Ivy had Alida deliver a message to Serion, who was dealing with pressures both from the other Baronies and from Galmion, especially with the Bandits spread so thin throughout Mythann
  • Rehia and Nicholas shared a moment after he bought her an expensive necklace in town
  • The following night, the PCs accompanied Rehia to meet with the noble she met at the feast
  • He took them to see the site of power outside of town, but something felt amiss
  • The same voice spoke to them, demanding that they hand over the sins
  • The voice told them that the Veil brought division, and denied them the freedom they had fought for since Mountainroot
  • Unable to decide, the PCs disagreed about what to do
  • The voice withdrew, but called a dark servant from the abyss to confront the heroes
A Twisted Mind
Confronting the Brain Breaker and returning to Galmion
  • The PCs held a meeting to decide how to assassinate Praxus
  • Decided to take the ship directly up the mouth of the river
  • Needed to find a replacement leader to take the throne
  • Decided a dragon would be the best choice
  • Possibility of finding a dragon descended from the Guardian Drakes among the military
  • Learned that the upcoming Blood Festival in Citadom may be an opportune time
  • Learned that Praxus may be almost immortal
  • Alida used “scry” to spy on Praxus and his mistress
  • They spoke of a final offensive, Praxus’ immortality, and his desire to give her immortality as well
  • Approached the River Garrison
  • Confronted by its overseer, a Naga called the Brain Breaker
  • He invited them to dinner to “discuss” their passage into Galmion
  • Had his guards attack the PCs for his amusement
  • The PCs killed his men, and he was so entertained he let them into the country
  • Next time: the PCs plan to invade and get close to the king
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

The Deal is Struck
The Hostage Crisis in Notay Orimin

Left Valderai’s vault
Nicholas realized a month had passed since they entered
Found a letter from Dervish, sealed with a Rukane seal
He offered an alliance to the end of killing the Galmione king, Praxus
Alida magically transported the party back to Notay Orimin
Found the city in crisis
Questioning revealed that orcs had been given advanced weapons
The orcs had stormed the central palace and taken Queen Saria and several councilmen hostage
Marcus had gone in after them, but hadn’t returned
Alida and Samos entered through the front gate of the palace to parley
Rehia and Nicholas sneaked through the sewage pipes inside to the map room
Alida spoke with Zealot, Dervish’s brother
She agreed to an uneasy alliance: she would help assassinate King Praxus of Galmion in exchange for the safety of the city
He demanded weapons, manpower, and the Armageddon, a fearsome airship
Promised not to harm her or her companions until the king was dead
Zealot allowed a week for preparations to be made
Rehia found that a large number of maps and schematics had been stolen
Found one remaining design for a behemoth machine somewhere in the palace
Party regrouped and debriefed with Nicholas
Marcus’ body was brought out, having been gunned down by Dervish
The party called on their allies and assembled Ishmuck, Brock, Captain Drake, Ivy, Serion’s soldiers, and Kalamath to accompany them
Set out on the airship with Dervish and Zealot in an uneasy alliance
Attacked on the rear deck by Senekri, a Galmione assassin
Defeated him and prepared to continue to Rukan City
Planned to move upriver and destroy one of the river citadels and regain control of the river

Beyond the Veil
The Party Enters Valderai's Vault

Picked up treasures from the destroyed golem
Found one of the first passages blocked by a cave-in
Found a rune responsive to the Sins
Samos used Envy to activate the rune
The party was transported beyond the veil; the passage was no longer blocked
Reah found a secret door leading to a trapped treasure room
Alida disabled the trap and the party looted the treasure
Continued into the vault and encountered a fleeing soldier, who was truck dead by an arrow from around the bend
Heard the sounds of soldiers and their sorceress commander
Engaged the troops and defeated them
Alida questioned surviving mercenaries under a zone of truth
Revealed that they were working for Behamut’s army
Were trying to break the seal on the door ahead and rejoin the rest of their force
Reah pickpocketed them and then let them leave
Realized that they were behind the veil, in the midst of the continued First War
Used another lock rune to revert back to their plane, where they found keys to the door
Went back across the Veil to use the keys
Found a large chamber with a central carved pillar depicting the history of the First War
Activated a rune lock on top of it, and the room collapsed into a flooded chamber in the material plane
Alida was almost devoured by a water orm
Magically located the rune lock inside the creature’s stomach
Alida allowed herself to be eaten to trigger the rune
Used the portable rune lock to navigate the room and escape the orm
Heard the sounds of an interrogation from beyond a door ahead
Burst into the room to find a dragon priest, his servants, and his prisoner: Jordax
Fought and killed the enemy force
Jordax explained that she was leading a squadron in the fight between Valderai and Krawna
She had been captured while trying to reach the vault’s center, where Valderai may be communed with
Alida communed with Valderai’s spirit
Told that she must be wary of the Magi, and must find all seven Sins
Warned that one day the keys of law and chaos would be in their hands
Alida asked where to find Wrath
Valderai revealed that, in the final battle for the Galmion crown many years ago, Wrath was taken by Dervish and Zealot
Dervish destroyed it, but the spirit entered his eyepiece
Valderai gave her the Miracle Stone, to be cast above the clouds

Seeking Valderai's Vault

Headed back to Notay Orimin
Nicholas Gray, though injured, began to recover
Reported to Marcus and the Ravens what happened
Asked about libraries for information on the rest of the Seven Sins
Referred to another hideout near the city’s core
Spoke with a captain there, who told them of a totem in the warehouse district
Also told that a murder occurred in a warehouse nearby
Investigated the crime scene
A warehouse full of firearms was emptied, and the owner killed by a bullet wound
Evidence pointed to a frost weapon fired from the upper window
Alida found a talisman around the victim’s neck
Spoke with the dead and learned that the murderers were former Galmion soldiers
Victim referred to his killers as Zealot and Dervish
Investigated the totem; met a Magi there named Zorin
He revealed that the murdered man was a Magi, and that he had crossed dangerous people
Learned that the talisman was some kind of key
Learned that the key may find the treasures of the Guardian Drake, Valderai
Alida revealed that that she possessed the talisman
Managed to convince Zorin to allow the group to come to a Magi outpost
Reah took another look at the crime scene and found a three-clawed footprint
At dawn, the party set out with Nicholas and Zorin to the outpost
Zorin placed marks of justice forbidding them from taking treasure from Valderai’s Vaults
Read the talisman: “Only when the pauper’s need is great will the door be opened.”
Valderai was known to drop gold on poor villages as an act of generosity
Wondered if re-creating Valderai’s golden rain would activate the talisman
Decided to seek the creator of the frost weapon used in the murder
Sought the craftsman, Kalamath, at his Magi outpost
During the night, ambushed by a warning shot from a sniper astride a dire bat
Spoke with Kalamath about Dervish, the musketeer from Galmion
Decided to seek a possible site of one of Valderai’s vaults
Stalked by Dervish; confronted him
He revealed that he planned to use the wealth of the vault to overthrow the Galmion king for Rukan
He tried to convince them to hand over the talisman, but the party refused
He swore vengeance and retreated
Fled to escape into the vault
Entered the site using the talisman
Reah disarmed a set of traps, and the group fought and slew a clockwork golem

A Raven Snared
The Primordial Drakes Choose Hosts

Having found out about Krissa’s disappearance, looked for a place to stay
A chimney sweep told them about the Branson Manor
Received by Marcus Bransen for dinner even after Reah tried to steal from them
Brought up the subject of the primordial drakes
Eventually revealed the Sins in their possessions
Marcus revealed himself as a Raven captain
Took the party to a Raven HQ to discuss the matter
Alida divined the place where the drakes would meet—a huge black door
She prophesied a raven would be pulled into the dark
Nicholas Gray was sent with a team to investigate the matter
Alida went to speak with Cassandra while Reah followed Nicholas
Alida continued to divine, finding too late that Nicholas would be taken by the drake
Reah and Nicholas investigated warehouses in the border districts
Samos and Alida rushed to aid Nicholas, arriving just as he was taken
Reah followed him into the dark
Within the warehouse, Nicholas nearly convinced Reah to join him
Alida and Samos rushed in to confront Nicholas, and Krissa arrived to help them
In a moment of control, Nicholas told Reah to kill him
She struck him, and the party fought and subdued him
They took him prisoner back to the Raven HQ
They arranged an audience with the queen about Nicholas’ fate
She received them openly and offered them counsel to speak to the Dragon Lords
They used the throne room to commune with all the Guardian Drakes
Based on their collective wisdom, they found out that they could go to the Vestri temple where the Veil was cast
The drake could be released and slain there
The queen gave them an amulet that could contain the drake within Nicholas
They set out with two other Ravens, Brock and Darren
Jasper contacted the party to tell them he was on his way with the help of a traveling noblewoman
They met him at a bridge along the trail through the mountains
It turned out that the noblewoman was Jadice, hungry for power and revenge
With her powerful magic, she killed Darren and Brock, casting the party into the chasm
Alida tricked her into believing that Darren was slain and she now possessed the Drake
Set out to confront and defeat Jadice at the temple
Fought Jadice and defeated her
Freed Krissa and Nicholas from the Drakes

The Two Drakes
Tracking the primal drake

Mourned the disappearance of Jordax
Found trail of death leading from the portal
Realized that something escaped the Veilgate
Found the trail leads to the capital, Notay Orimin
Found a mage to teleport them there
Spoke to mages in the city
Reah visited a bar to do some pickpocketing
Met Nicholas Gray of the Order of the Falcon, Vestri’s benevolent secret police
Eventually found a temple dedicated to the balance of the drakes
Alida spoketo the head priestess, Cassandra
She said that the Veilgate demands balance
For the dark drake that escaped, a guardian must have appeared as well
Alida divined that the drakes must bond with a human to remain on the material plane
She divined the guardian drake would bond to an old friend
Sent a message to Jasper
Found out that Krissa had mysteriously disappeared

The Wilderness
The arrival in Vestri

Regrouped after drug bust
Interrupted Serion’s wedding night to ask for a teleport
Transported to Vestri via a disgruntled court magician
Found themselves in the territory of a large creature
Set out towards Brassbriar
On the way, found an enormous trap set in the woods
Reah spotted a dwarf hiding by the trap
A huge “walking dragon” emerged and attacked them
Alida was eaten, but the party defeated the dinosaur
The dwarf introduced himself as Brock
Agreed to share the kill and to guide them back to town
Went to the bath house and met Cecelia
In return for coats and information, she asked that they tell her their stories
She pointed them towards the mining HQ of Fort Dawn
They traveled there and found it in flames
Learned Lorenzo had been there and ignited one of the powder magazines
Tried unsuccessfully to interrogate a dark slayer
Set out after Lorenzo and Oni
Attacked by a vanguard of slayers led by Oni
Oni gravely wounded Reah before fleeing
Saw an explosion of light in the distance, and realized it may be too late

Through the Looking Glass
Closing Gluttony's Rift

Found Lorenzo at the rift and saw it suck him in
Defeated the dark folk guarding the rift
Tied a rope to a tree and used it to cross the rift
Found themselves in the Veil
In the parallel world, the temple was still intact
Reah painstakingly opened the steam-powered lock
Entered the temple and found a huge statue
Aimed light beams to awaken the statue
It warned them to find Gluttony before it reached Fort Dawn
The statue revealed itself as the consciousness of Dreiamir, the silver Guardian Drake
Told them that the First War must be contained behind the Veilgate for centuries more
Gave them a vision of a massive metropolis ablaze, with the sky falling all around them
Set out to track Oni
Found him in the company of sentient half-fiend skeletons
Oni had taken Lorenzo prisoner
Oni executed his former master with a shot from Gluttony, a magic pistol
Ambushed Oni and his allies
Alida dueled Oni while Reah snuck around behind
Jordax, Samos and Sophia battled the undead with Rebecca’s summoned ankylosaur
Alida used true seeing to thwart Oni’s shadows
Reah stole Gluttony and tried to pass it to Alida
Alida fumbled gluttony, but blasted Oni with searing light and struck him down single-handed
Mopped up the undead and retrieved Gluttony
Retreated towards the closing rift
Jordax held the rope steady so the others could escape
As the portal was about to explode, Alida closed it with Gluttony
Jordax was trapped behind the Veilgate
With a tainted victory at the loss of their friend, the party took Gluttony into their hands


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.